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| ==ENTWURF==
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| === Kartensymbole === | | === Kartensymbole === |
| {| class="wikitable" | | {| class="wikitable" |
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| !Beschreibung | | !Beschreibung |
| !Abkürzung | | !Abkürzung |
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| |[[Datei:Checkpoint.png|rahmenlos]] | | |[[Datei:Checkpoint.png|rahmenlos]] |
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| |Ein vorbereiteter Punkt an dem die Fahrzeuge und Personen kontrolliert werden können. | | |Ein vorbereiteter Punkt an dem die Fahrzeuge und Personen kontrolliert werden können. |
| |CP | | |CP |
| |<!-- A-18. A checkpoint is a predetermined point on the ground used to
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| control movement, tactical maneuver, and orientation. Checkpoints
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| are used by all units in all types of operations. Units may use checkpoints
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| to supplement or as substitutes for phase lines. Units can also use a
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| checkpoint as a fire control measure in lieu of the preferred control
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| measure, a TRP. Figure A-7 depicts CHECKPOINT 13 -->
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| |[[Datei:LZ.png|rahmenlos]] | | |[[Datei:LZ.png|rahmenlos]] |
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| |Ein definierter Bereich in dem Luftfahrzeuge landen. | | |Ein definierter Bereich in dem Luftfahrzeuge landen. |
| |LZ | | |LZ |
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| |Objective Rally Point | | |Objective Rally Point |
| |Eine Variante des Rally Points. Bei diesem Rally Points handelt es sich um den letzten sicheren RLY vor dem Objective. Von hier aus wird die Leadership Reconnaissance begonnen | | |Eine Variante des Rally Points. Bei diesen Rally Points handelt es sich um den letzten sicheren RLY vor einem Objective. Von hier aus wird die Leadership Reconnaissance begonnen. |
| |ORP | | |ORP |
| |<!-- A-55. The objective rally point is an easily identifiable point where all elements of the infiltrating unit
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| assemble and prepare to attack the objective (ADP 3-90). It is typically near the infiltrating unit’s objective;
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| however, there is no standard distance from the objective to the objective rally point. It should be far enough
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| away from the objective so that the enemy will not detect the infiltrating unit’s attack preparations -->
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| |[[Datei:PP.png|rahmenlos]] | | |[[Datei:PP.png|rahmenlos]] |
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| |Ein bestimmter Punkt an dem sich eine Einheit durch eine andere, stationäre, Einheit bewegt. | | |Ein bestimmter Punkt an dem sich eine Einheit durch eine andere, stationäre, Einheit bewegt. |
| |PP | | |PP |
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| |[[Datei:PZ.png|rahmenlos]] | | |[[Datei:PZ.png|rahmenlos]] |
| |Pickup Zone | | |Pickup Zone |
| |Ein bestimmter Bereich an dem Einheiten von einem Helikopter aufgenommen werden | | |Ein bestimmter Bereich an dem Einheiten von einem Helikopter aufgenommen werden. |
| |PZ | | |PZ |
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| |[[Datei:POI.png|rahmenlos]] | | |[[Datei:POI.png|rahmenlos]] |
| |Point of Interest | | |Point of Interest |
| |Ein markanter Punkt der für die Mission von Interesse sein kann | | |Ein markanter Punkt der für die Mission von Interesse sein kann, aber kein Objective ist. |
| |POI | | |POI |
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| |[[Datei:RLY.png|rahmenlos]] | | |[[Datei:RLY.png|rahmenlos]] |
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| |Ein markanter Punkt in der Umgebung um das Sammeln und die Organisation von Einheiten zu erleichtern. | | |Ein markanter Punkt in der Umgebung um das Sammeln und die Organisation von Einheiten zu erleichtern. |
| |RLY | | |RLY |
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| |[[Datei:RP.png|rahmenlos]] | | |[[Datei:RP.png|rahmenlos]] |
| |Release Point | | |Release Point |
| |Ein bestimmter Punkt auf einer geplanten Route an der die Elemente die Kontrolle des CO verlassen. | | |Ein bestimmter Punkt, auf einer geplanten Route an der die Teilelemente aus der Kontrolle des übergordneten Elements entlassen werden. |
| |RP | | |RP |
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| |[[Datei:TRP.png|64x64px]] | | |[[Datei:TRP.png|64x64px]] |
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| |Ein Punkt zur Einleitung und Kontrolle von Feuerunterstützung jeglicher Art | | |Ein Punkt zur Einleitung und Kontrolle von Feuerunterstützung jeglicher Art |
| |TRP | | |TRP |
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| |[[Datei:SP.png|rahmenlos]] | | |[[Datei:SP.png|rahmenlos]] |
| |Start Point | | |Start Point |
| |Ein bestimmter Punkt auf einer geplanten Route an der die Elemente unter die Kontrolle des CO fallen. | | |Ein bestimmter Punkt auf einer geplanten Route an der die Teillemente unter die Kontrolle des übergeordneten Elements fallen. |
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| |} | | |} |
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| !Bezeichnung | | !Bezeichnung |
| !Beschreibung | | !Beschreibung |
| ! | | !Abürzung |
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| |[[Datei:Attack by fire.png|150x150px]] | | |[[Datei:Attack by fire.png|150x150px]] |
| |Attack by fire | | |Attack by fire |
| |Attack by fire ist eine taktische Missionsaufgabe, bei der direktes und indirektes Feuer, um einen Feind aus der Entfernung zu bekämpfen. | | |Attack by fire ist eine taktische Missionsaufgabe, bei der direktes und indirektes Feuer, um einen Feind aus der Entfernung zu bekämpfen. |
| |<!-- B-3. Attack by fire is a tactical mission task using direct and | | |ABF |
| indirect fires to engage an enemy from a distance. Friendly forces
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| use direct fires, supported by indirect fires, to engage an enemy force
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| without closing with the enemy to destroy, suppress, fix, or deceive
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| that enemy. This task is usually given when the mission does not
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| dictate or support occupation of the objective. An attack by fire is
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| not done in conjunction with a maneuvering force. When assigning
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| this task, the commander must state the desired effect on enemy
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| forces, such as neutralize, fix, or disrupt. A commander may assign
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| the force conducting an attack by fire to a battle position with either
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| a sector of fire or an engagement area. The arrow points at the
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| targeted force or objective, and the commander places the base of the arrow in the general area from which
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| the commander wants to deliver the attack. Attack by fire positions are rarely applicable to units larger than
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| company size. Figure B-1 on page B-1 depicts the attack by fire tactical mission task.
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| B-4. An attack by fire closely resembles the task of support by fire. The chief difference is that one unit
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| conducts the support by fire task to support another unit, so the second unit can maneuver against enemy
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| forces. The attack by fire task includes—
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| Assigning sectors of fire or engagement areas to each subordinate weapon system to include the
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| enemy force’s defensive positions or avenues of approach.
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| Designating control measures for massing, distributing, and shifting of direct and indirect fires.
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| Designating BPs, an assigned area, or an axis of advance to allow the friendly force to engage the
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| enemy force.
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| Providing for security and all-around defense, including control measures to ensure tie in of
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| subordinate elements and maximum use of hide positions.
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| Using OPSEC to deceive enemy forces about movement, occupation, and intent of the operation.
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| Reconnoitering, preparing, and securing movement routes and firing positions before the
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| movement of the main body, and stocking class V items.
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| Providing movement instructions to the initial battle positions -->
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| |[[Datei:Block.png|rahmenlos|150x150px]] | | |[[Datei:Block.png|rahmenlos|150x150px]] |
| |Block | | |Block |
| |Block ist eine taktische Missionsaufgabe, die dem Feind den Zugang zu einem Gebiet oder einem Zugangsweg verwehrt. | | |Block ist eine taktische Missionsaufgabe, die dem Feind den Zugang zu einem Gebiet oder einem Zugangsweg verwehrt. |
| |<!-- B-5. Block is a tactical mission task that denies the enemy access to | | |B |
| an area or an avenue of approach. A blocking task normally requires
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| the friendly force to block the enemy force for a certain time, or until a
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| specific event has occurred. The line perpendicular to the enemy’s line
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| of advance indicates the limit of enemy advance. A blocking unit may
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| have to hold terrain and become decisively engaged. Block as a tactical
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| mission task differs from the tactical mission task of fix. A blocked
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| enemy force can move in any direction other than the obstructed one,
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| while a fixed enemy force cannot move in any direction. Figure B-2
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| depicts the block tactical mission task -->
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| |[[Datei:Clear.png|150x150px]] | | |[[Datei:Clear.png|150x150px]] |
| |Clear | | |Clear |
| |Clear ist eine taktische Missionsaufgabe, bei der eine Einheit alle feindliche Kräfte innerhalb eines zugewiesenen Gebietes vernichtet. | | |Clear ist eine taktische Missionsaufgabe, bei der eine Einheit alle feindliche Kräfte innerhalb eines zugewiesenen Gebietes vernichtet. |
| |<!-- B-16. Clear is a tactical mission task in which a unit eliminates all | | |C |
| enemy forces within an assigned area. Friendly forces do this by
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| destroying, capturing, or forcing the withdrawal of enemy forces, so they
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| cannot execute organized resistance and interfere with the friendly unit’s
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| mission. In all cases, this task requires a thorough reconnaissance to
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| discover the enemy force’s locations. After discovering the enemy
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| force’s location, the clearing force maneuvers against the enemy force.
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| The bar connecting the arrows designates the desired limit of advance
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| for the clearing force. The bar also establishes the width of the area to
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| clear. Figure B-8 depicts the clear tactical mission task.
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| B-17. This task requires significant time and other resources. In the
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| mission statement, a commander can modify the objective associated with this task to destroying, capturing,
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| or forcing the withdrawal of only enemy forces larger than a stated size. In this case, the clearing force keeps
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| smaller enemy forces under observation, while the rest of the friendly force bypasses them.
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| B-18. Clear is also a mobility task that involves the total elimination of an obstacle that is usually performed
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| by follow-on engineers and is not done under fire. Units conduct clearing operations to eliminate completely
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| the enemy’s obstacle effort or the residual obstacles affecting the operational area. (See FM 3-90.4 for more
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| information on mobility clearing operations. -->
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| |[[Datei:Destroy.png|64x64px]] | | |[[Datei:Destroy.png|64x64px]] |
| |Destroy | | |Destroy |
| |Destroy ist eine taktische Missionsaufgabe, die eine gegnerische Streitkraft physisch gegnerische Streitkräfte bis zu ihrer Wiederherstellung kampfunfähig macht. | | |Destroy ist eine taktische Missionsaufgabe, die eine gegnerische Streitkraft physisch gegnerische Streitkräfte bis zu ihrer Wiederherstellung kampfunfähig macht. |
| |<!-- B-23. Destroy is a tactical mission task that physically renders an | | |D |
| enemy force combat-ineffective until it is reconstituted.
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| Alternatively, to destroy a combat system is to damage it so badly that it
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| cannot perform any function or be restored to a usable condition without
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| being entirely rebuilt. The amount of damage needed to render a unit
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| combat ineffective depends on the unit’s type, discipline, and morale.
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| Destroying armored or dug in targets with area fire weapons requires
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| considerable ammunition and time, so forces do not normally attempt it
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| unless they have terminally guided munitions. Figure B-11 depicts the
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| destroy tactical mission task. -->
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| |[[Datei:Disrupt.png|150x150px]] | | |[[Datei:Disrupt.png|150x150px]] |
| |Disrupt | | |Disrupt |
| |Disrupt ist eine taktische Missionsaufgabe, bei der eine Einheit die Formation oder das Tempo des Gegners stört und die gegnerische Truppe dazu bringt vorzeitig oder bruchstückhaft anzugreifen. | | |Disrupt ist eine taktische Missionsaufgabe, bei der eine Einheit die Formation oder das Tempo des Gegners stört und die gegnerische Truppe dazu bringt vorzeitig oder bruchstückhaft |
| |<!-- B-29. Disrupt is a tactical mission task in which a unit upsets an | | anzugreifen. |
| enemy’s formation or tempo and causes the enemy force to attack
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| prematurely or in a piecemeal fashion. Units disrupt an enemy force
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| by integrating direct and indirect fires, terrain, and obstacles. This
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| increases an enemy force’s vulnerability to friendly fires. It may
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| temporarily knock a unit out of a battle. Disruption is not an end; it is
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| the means to an end. The center arrow points toward the targeted enemy
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| unit. Figure B-13 depicts the disrupt tactical mission task.
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| B-30. The maneuver force attempting to disrupt an enemy force must
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| attack the defending enemy force with enough combat power to achieve
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| the desired results with one mass attack or sustain the attack until it
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| achieves the desired results. It may involve attacking the enemy force while it is still in its assembly areas oin an approach march before it can deploy into a movement formation. A commander determines the degree
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| of acceptable risk based on anticipated friendly losses, the location of the attack, the number of attacks, and
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| other risk management factors. -->
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| |[[Datei:FIX.png|150x150px]] | | |[[Datei:FIX.png|150x150px]] |
| |Fix | | |Fix |
| |Fix ist eine taktische Missionsaufgabe, bei der eine Einheit den Feind für einen bestimmten Zeitraum daran hindert, sich von einem bestimmten Ort aus zu bewegen | | |Fix ist eine taktische Missionsaufgabe, bei der eine Einheit den Feind für einen bestimmten Zeitraum daran hindert, sich von einem bestimmten Ort aus zu bewegen |
| |<!-- B-35. Fix is a tactical mission task in which a unit prevents the | | |F |
| enemy from moving from a specific location for a specific period.
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| This may occur by engaging an enemy force to prevent its withdrawal
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| for use elsewhere, or by using deception, such as transmitting false
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| orders. A commander uses fix in offensive and defensive actions; it is
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| always a supporting effort. The point of the arrow faces toward the
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| desired enemy unit to fix. The broken part of the arrow indicates the
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| desired location for that event to occur. Figure B-16 depicts the fix
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| tactical mission task.
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| B-36. Fixing an enemy force does not mean destroying it. The friendly
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| force has to prevent the enemy force from moving in any direction. This
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| task usually has a time constraint, such as “fix the enemy reserve force until OBJECTIVE FALON is
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| secured.” The tactical mission task of fix differs from that of block in that a fixed enemy force cannot move
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| from a given location, but a blocked enemy force can move in any direction other than the one obstructed -->
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| |[[Datei:Penetrate.png|rahmenlos|64x64px]] | | |[[Datei:Penetrate.png|rahmenlos|64x64px]] |
| |Penetration | | |Penetration |
| | Der Auftrag die feindlichen Linien zu durchbrechen. | | | Der Auftrag die feindlichen Linien zu durchbrechen. |
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| |[[Datei:Retain.png|150x150px]] | | |[[Datei:Retain.png|150x150px]] |
| |Retain | | |Retain |
| |Retain ist eine taktische Missionsaufgabe, bei der eine Einheit die feindliche Besetzung oder Nutzung eines Geländes verhindert. | | |Retain ist eine taktische Missionsaufgabe, bei der eine Einheit die feindliche Besetzung oder Nutzung eines Geländes verhindert. |
| |<!-- B-55. Retain is a tactical mission task in which a unit prevents | | |R |
| enemy occupation or use of terrain. A commander assigning this task
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| specifies the area to retain and the duration of the retention, which is
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| time or event driven. While a unit is conducting this task, it expects
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| enemy forces to attack and prepares for decisive engagement. A unit
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| tasked to retain a specific piece of terrain does not necessarily have to
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| occupy it. The direction of the arrow has no significance, but the symbol
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| includes the entire area to be retained. Figure B-24 depicts the retain
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| tactical mission task -->
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| |[[Datei:Seize.png|150x150px]] | | |[[Datei:Seize.png|150x150px]] |
| |Seize | | |Seize |
| |Seize ist eine taktische Missionsaufgabe, bei der eine Einheit ein ein bestimmtes Gebiet durch den Einsatz überwältigender Gewalt in Besitz nimmt | | |Seize ist eine taktische Missionsaufgabe, bei der eine Einheit ein ein bestimmtes Gebiet durch den Einsatz überwältigender Gewalt in Besitz nimmt |
| |<!-- B-57. Seize is a tactical mission task in which a unit takes possession | | |S |
| of a designated area by using overwhelming force. An enemy force
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| can no longer place direct fire on a seized objective. The arrow points to
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| the location or objective to seize. This task differs from secure because
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| it requires offensive action to obtain control of the designated area or
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| objective. It differs from the task of occupy because it involves
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| overcoming anticipated enemy opposition. Once a friendly force seizes
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| a physical objective, it clears the terrain within that objective by killing,
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| capturing, or forcing the withdrawal of all enemy forces. Figure B-26
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| depicts the seize tactical mission task -->
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| |[[Datei:SFP.png|rahmenlos|150x150px]] | | |[[Datei:SFP.png|rahmenlos|150x150px]] |
| |Support by fire | | |Support by fire |
| |Support by fire ist eine taktische Missionsaufgabe, bei der eine Einheit den Feind mit direktem Feuer angreift, um eine andere manövrierenden Truppe. | | |Support by fire ist eine taktische Missionsaufgabe, bei der eine Einheit den Feind mit direktem Feuer angreift, um eine andere manövrierenden Truppe. |
| |<!-- B-40. Support by fire is a tactical mission task in which a maneuver force moves to a position where it can | | |SBF |
| engage the enemy by direct fire in support of another maneuvering force. The primary objective of the support
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| force is normally to fix and suppress the enemy so that the enemy cannot effectively fire on the maneuvering force.
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| The secondary objective is to destroy the enemy if the enemy tries to reposition. The commander specifies the
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| desired effect on the enemy when assigning this task.
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| B-41. A unit conducting the task of support by fire does not maneuver to capture enemy
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| forces or terrain. The commander gives this task to another unit as part of a larger maneuver.
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| When assigning a support by fire mission, the commander designates the enemy, when to
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| attack, the general location from which to operate, the friendly force to support, and the
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| purpose of the task, such as fix or suppress. (Figure B-12 shows the tactical mission graphic
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| for support by fire.) The ends of the arrows point in the general direction of the targeted unit or
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| location. The base of the area indicates the general area from which to deliver fires.
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| B-42. Once the commander gives an element the task of support by fire, it should occupy
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| support by fire positions that have cover and concealment, good observation, and clear fields
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| of fire. Elements occupying support by fire positions should—
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| Check the security of the position.
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| Search for targets.
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| Orient weapons on likely or suspected enemy positions.
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| Assume fighting positions that provide some degree of protection. Armored and Stryker equipped forces
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| occupy hull-down firing positions, while infantry forces use trees, natural berms, buildings, and similar
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| existing terrain features.
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| Assign observation sectors to each Soldier or weapon system in the support by fire element.
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| Use available thermal sights to locate heat sources not visible to the naked eye, such as vehicles
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| concealed in tree lines or other wooded areas or personnel serving at observation posts (OPs).
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| B-43. Support by fire closely resembles the task of attack by fire. The difference is that support by fire supports
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| another force so that it can maneuver against the enemy, while an attack by fire does not support the maneuver of
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| another friendly force. -->
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| |} | | |} |
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| ==ENTWURF ENDE==
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